Section outline
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Overview of Mobile Learning
A video lecture by Dr Vaikunthan Rajaratnam FRCS
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a powerpoint lecture
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El-Hussein, M. O. M., & Cronje, J. C. (2010). Defining Mobile Learning in the Higher Education Landscape. Educational Technology & Society, 13 (3), 12–21.
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by Chad Udell and Gary Woodill
"Mobile technology is changing the world and our experience of it. From an organizational perspective, mobile learning allows for a spectrum of possibilities that were not present before, and they continue to evolve. You, as learning professionals, impact organizations in ways other functional areas cannot, because you develop the talents of the people who do the work to achieve business goals." Tony Bingham
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Park, Y. (2011). A pedagogical framework for mobile learning: Categorizing educational applications of mobile technologies into four types. The International Review Of Research In Open And Distance Learning, 12(2), 78-102.
Retrieved from http://www.irrodl.org/index.php/irrodl/article/view/791/1699
This paper can be used by instructional designers of open and distance learning to learn about the concepts of mobile learning and how mobile technologies can be incorporated into their teaching and learning more effectively.
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This study is a review of m-learning literature for understanding and discussion of current perspectives and theories in mobile learning.
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This paper shows that in addition to sporadic, self-contained training, mobile devices can connect and span diferent situations and forms of learning and, accordingly, support learners across various contexts and phases of their career trajectories.
Christoph Pimmer and Norbert Pachler
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Practical perspectives on implementing mobile learning
This report has been written by Towards Maturity, building on its extensive benchmark research since 2003 with over 2900 organisations.
a comprehensive report aimed at helping organisations to take an informed approach to adopting and implementing mobile learning. We believe that this report will help and guide organisations to formulate and implement their mobile learning strategy, with a level of confidence drawn from the analysis and insights of a wealth of hard facts and very real research data.
Amit Garg
Director of Custom Learning Solutions
Upside Learning -
Pereira, O. R. E. and Rodrigues, J. J. P. C. 2013. Survey and analysis of current mobile learning applications and technologies. ACM Comput. Surv. 46, 2, Article 27 (November 2013), 35 pages.
This article presents an extensive study and review of the related literature surrounding the emergent field of mobile learning (m-learning). -
This Infoline is written for a variety of experience levels, ranging from beginners who are just discovering mobile learning, to experts who may already have a mobile learning platform in place. You will learn the reasons why mobile learning has seen such recent growth and what areas are best suited for this type of learning. In addition, the following report will define and explain the key elements to a successful mobile learning plan sothat you can decide if it is right for your company
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A video lecture by Dr Vaikunthan Rajaratnam FRCS part 1
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A video lecture by Dr Vaikunthan Rajaratnam FRCS part 2
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CHAOYAN DONG & POH SUN GOH
National University of Singapore, SingaporeMed Teach. 2014 Aug 11:1-6
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A storyboard is a written or graphical representation of the all of the elements that will be included in a digital story. The storyboard is usually created before actual work on creating the digital story begins and a written description and graphical depiction of the elements of the story, such as images, text, narration, music, transitions, etc. are added to the storyboard. The elements of the story are arranged in the storyboard in the chronological order in which they will appear in the story and this allows the developer to organize and re-arrange the content for maximum effect
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Benefits, Advantages and Disadvantages
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These storyboard templates for eLearning have been donated by the learning community for you to download and use for projects.
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by Jon Kolko Professor, Austin Center for Design
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Proceedings ascilite Sydney 2010: Full paper: Alam & McLoughlin
361.7 KB -
curated presentation on OER
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- Gagne nine events
- User Interface
- Interactions
- Digital assets
- Analytics
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- Steps to educational video production
- Scripting and Storyboarding
- Production Equipment
- Shooting Considerations & tips
- Post Production
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- steps for e learning storyboard
- Creating good scenarios & branching scenarios
- Creating wireframes
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- Functions and use of each
- Creating and deploying an app
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- Multimedia platforms
- Audio platforms
- Text based
- Interactions
- Learning Management Systems
Quiz - http://freeonlinesurveys.com/, http://quizstar.4teachers.org/
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Use any learning material you have, and produce a digital learning asset that can be self paced by students and also invlove some interactions
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Design a open on line program in your speciality based on sound instructional design principles and deploy your OER to an accesible paltform and include some form of self assessment.
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A module using Rise 360
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